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Vigil@nce - mesa: buffer overflow via shader

June 2013 by Vigil@nce

This bulletin was written by Vigil@nce : http://vigilance.fr/offer

SYNTHESIS OF THE VULNERABILITY

An attacker can generate a buffer overflow in the mesa library, in
order to trigger a denial of service, and possibly to execute code.

Impacted products: Debian, RHEL

Severity: 2/4

Creation date: 10/06/2013

DESCRIPTION OF THE VULNERABILITY

The mesa library is an implementation of the OpenGL specifications.

The function fs_visitor::remove_dead_constants() in the file
mesa/drivers/dri/i965/brw_fs.cpp is used for video devices used
with the chipset i915. However, if the size of data is greater
than the size of the storage array, an overflow occurs.

An attacker can therefore generate a buffer overflow in the mesa
library, in order to trigger a denial of service, and possibly to
execute code.

ACCESS TO THE COMPLETE VIGIL@NCE BULLETIN

http://vigilance.fr/vulnerability/mesa-buffer-overflow-via-shader-12928


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